You are trying to draft the best group of countries relative to the people you're playing against. The better and more numerous the medals, the more points the country scores.
In each group, only one player can draft a country. Once it's drafted, it's off the board. The player with the most points at the end of the games wins.
For solo events, the default scoring is:
If the event is a team event, the point totals are doubled.
To keep things interesting, your group can select a positive and negative country. These countries cannot be selected by any player and where they end up on the podium will affect the points of the other countries.
In short: you want your country to lose to the positive country and win against the negative country.
Ties do not count and scores are doubled for team events like usual. Instead of giving an exhaustive list of examples, feel free to play with the interactive example below.
The goal of the draft is to fill up each player's required regions they must draft. For most summer games, these regions are the five regions of the world:
However, some olympiads don't have enough countries of the world to fill up those regions, so they are instead grouped into tiers:
Once the commissioner has locked all settings, they will manually start the draft.
In player order, each player will have a select amount of time (according to group settings) to make their country selection. If they do not make a selection in time, the autodraft will select a country for them based on the medal performance of each country four years ago.
This will go in "snake draft" order until all players have filled their regions.
Then sit back and enjoy!
Results will be entered as fast as (literally) humanly possible as no API for results can be found at this time. Hopefully that changes, but as results are entered, the scoreboards will update in real time.